Hey everyone!! Today I want to talk about how we're developing Halley's visual character through costume and props. These elements are super important for telling our audience who Halley is without any dialogue.
My groupmate Oriana created a very helpful moldboard based off of the character design board that I made a while ago, this time based in real things we own + our actual actress
We've been working hard on putting together Halley's look, and we've finally settled on something that really captures her character. For our opening scene at the gas station, she'll be wearing layered shirts, a brown long sleeve under an oversized band tee of some kind, paired with baggy jeans. This outfit is meant to show that Halley has kind of given up on caring about her appearance, which reflects her deeper emotional state.
The color palette we've chosen is really intentional too. We've chosen brown, black, gold, and beige. The brown and black create this really interesting contrast that represents the void in Halley's life and how weighed down she feels. The beige adds to this whole vibe of someone who's lost their motivation, it all comes together to basically represent a :| face.
For her hair, we're still deciding between two looks, either down and messy or in a messy ponytail. Either way, we want it to look like she just couldn't be bothered to do much with it. It's another little detail that adds to this character we're building of someone who's just given up.
The main prop we're giving her is a pair of headphones. These aren't just any accessory, they're like a symbol of how disconnected she is from the world around her. When she's wearing them, she's in her own safe space, completely cut off from reality. This is going to be especially powerful in our opening when chaos breaks out in the store and she's purposefully ignorant to it all.
It's amazing how much story you can tell just through these visual elements. Every choice, from the baggy clothes to the headphones, is helping us build this character of someone who's struggling with depression but trying to hide it behind this facade of not caring.
Thats all from me for now next post I'll be talking about our plans for set design and lighting, two more parts that will help bring this world to life. Stay tuned!
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